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Attack

Attack

Attack

In Line Scrubbing

Low Latency...but the whole datacenter goes down if the attack is more traffic than they can handle.

Path Total Protection

Inbound and Outbound Connections are Monitored and Protected.

Off Site Scrubbing

Nearly infinite inbound protection, but it is "stateless"/unaware of established inbound/outbound connections.

Reactive Protection

Keeps your site safe from the largest of attacks, but is unable to provide application level protection. There is also a short period of latency increase as protection is enabled.

Always On

Protects against massive amplitude attacks as well as application level attacks. This protects your game servers, VPNs, and more protected both inbound and outbound.

Attack

No Protection

Site Goes Down

Generic Inbound PPS to Port/Service

Custom Firewall Rule

Block/Whitelist/Rate Limit based on Source/Destination/Protocol.

TeamSpeak 3 Server

This filter enables layer 7 packet validation for TeamSpeak 3 connections.

OpenVPN UDP Server

This filter enables layer 7 packet validation for OpenVPN UDP traffic.

Source Engine Queries

This filter enables layer 7 proxy for Source Engine queries. Can be enabled together with RakNet or HL2/Source filter.

RakNet Server (v2)

This filter enables layer 7 packet validation for RakNet game packets. Can be enabled together with the Source Engine Query filter.

TCP Service

This filter enables stricter packet validation for TCP packets incoming to a listen port.

TCP Service (symmetric)

This filter enables full packet validation for incoming TCP connections. Requires that the return traffic is routed through Path.

Minecraft Java Edition Server (symmetric)

This filter enables full packet validation for Minecraft Java Edition traffic. Requires that the return traffic is routed through Path.

FiveM Server (beta)

This filter enables layer 7 packet validation for FiveM traffic. Requires symmetric traffic routing.

Half-Life Dedicated/GoldSrc Server

This filter enables layer 7 packet validation for HLDS/GoldSrc UDP traffic.

DNS UDP Server

This filter enables layer 7 packet validation for DNS queries over UDP.

WireGuard Server

This filter enables layer 7 packet validation for WireGuard VPN servers.Note: To avoid packet loss from fragmentation, it is recommended that you adjust your MTU to 1360.

ARMA 3 Server (beta)

This filter enables layer 7 packet validation for ARMA 3 game servers. DayZ is currently unsupported.

STUN Server

This filter enables layer 7 packet validation for STUN servers.

SA-MP Server Queries

This filter enables layer 7 proxying for SA-MP (San Andreas Multiplayer) server queries.

L4D2/CS:GO Source

This filter enables layer 7 proxying for Source games using L4D2's Source engine version. Includes Left 4 Dead, Left 4 Dead 2, Counter-Strike: Global Offensive, and Portal 2.

RakSAMP Filter

This filter enables layer 7 validation for SA-MP game traffic.

QUIC Server

This filter enables layer 7 packet validation for QUIC.

SIP Server

This filter enables layer 7 packet validation for SIP.

DTLS Server

This filter enables layer 7 packet validation for DTLS.

RTP Server

This filter enables layer 7 packet validation for RTP.

Renegade X Server

This filter enables layer 7 packet validation for Renegade X game traffic.

DayZ Server

This filter enables layer 7 packet validation for DayZ game traffic.

Squad Server

This filter enables layer 7 packet validation for Squad game traffic.